Apps That Actually Work for Real People

We design mobile experiences that feel natural because we start with how people actually use their phones—not with what looks good in a presentation deck.

See How We Work
Mobile app design workspace showing user interface sketches and prototypes

What's Different About Our Process

Most design agencies start with wireframes. We start with conversations about what's broken in your current app—or what problem you're trying to solve if you're starting fresh.

We Test With Your Actual Users

Not our friends or family. Your customers. We bring in people who match your user profile and watch them try to complete tasks. The stuff that confuses them? That's what we fix first. Simple as that.

Prototypes Before Pretty Pictures

You'll get something clickable within the first two weeks. Yeah, it won't be polished yet. But you can tap through it, see if the flow makes sense, catch problems early when they're easy to fix.

Design That Survives Development

We work alongside your development team from day one. Because there's nothing worse than designing something beautiful that's technically impossible or would take six months to build.

Designer reviewing mobile app interface on multiple devices
For Hong Kong Businesses

Mobile-First Means Mobile-Only for Most Users

In Hong Kong, your customers aren't checking your app on their laptop later. They're using it on the MTR, in a cab, standing in line. If it doesn't work perfectly on a phone screen in bright sunlight with one hand, it doesn't work.

More About Our Work →

Real Projects, Real Challenges

Three examples from the past year where good design solved actual business problems.

01

Shopping App Checkout

Cart abandonment dropped when we moved the payment method selector earlier in the flow. Customers wanted to know if we accepted their card before filling out shipping details.

02

Restaurant Booking Flow

Switching from a calendar view to "tonight / tomorrow / pick date" increased completed bookings by 40%. People don't want to think—they want to eat.

03

Delivery Tracking Screen

Added a map? Usage went up. But support tickets also increased. Turned out the map was confusing. We simplified to a progress bar with SMS updates. Problem solved.

Mobile app user interface design mockups on desk
Designer working on mobile app interface prototype

We had this idea that our app needed to do everything. DigitalMeshNet helped us figure out what users actually needed versus what we thought was cool. Three months later, our retention numbers finally started moving in the right direction.

Portrait of Darragh Fennelly, Operations Director
Darragh Fennelly
Operations Director, Retail Platform